is it just me ,or its like that jump isnt always working? or it has some late response or ? music is beatifull, the giant musroms are intrasting... dint get to far.. just keep falling xD
I didn't notice any technical issues with jumping, but jump buffer and coyote time are "standard" for platformers and missing them really makes the game clunky.
← Return to game
Comments
Log in with itch.io to leave a comment.
I played the game now, and it was beutiful see my skull wolf here, thank you so much!!
I will be playing this live tomorrow 5/10 around 4-430 PM EST.
Nice to hear that! I hope you'll enjoy it!
It was fun im gonna pass that level =P
nice gam
is it just me ,or its like that jump isnt always working? or it has some late response or ?
music is beatifull, the giant musroms are intrasting... dint get to far.. just keep falling xD
I noticed that jump works weird on tilted edges of the ground. Maybe it has something to do with collision
I didn't notice any technical issues with jumping, but jump buffer and coyote time are "standard" for platformers and missing them really makes the game clunky.
i want the code of player movment pls can you ?
I used default Godot movement with some adjustments.
Here is link to GitHub: https://github.com/hakalochka/The-Lone-Hood/blob/main/scripts/player.gd
i persenaly dont like coyoty time but maybe something just i dint geth the jumps in this :D